Camelot Trigger: Arthurian romance and big mech suits

Sample Camelot Trigger character

It’s Big Bad Con next weekend and I’m running a game that uses Rob Wieland‘s CAMELOT Trigger setting (published in Evil Hat Productions’ Fate Worlds, vol. 2: Worlds in Shadow), but using the Fate Accelerated Edition (FAE) system instead of the more detailed Fate Core.

I figure that for a convention, it makes sense to use the lightest rules possible.  It also makes sense to have pre-generated characters in order to both save time and establish some party coherence, so I created six knights and their big mecha armour.  I left the characters semi-finished so the players would be encouraged to add aspects and stunts, or even modify the existing ones.

You can download the draft version of the characters in PDF form: FAE Camelot Trigger charactersFeedback and help in improving them is appreciated!

If you’re interested, you can also read thoughts I posted a while ago about running convention games, and how preparation is different from a recurring game in an established group.

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