I’m wrapping up details of the War of Ashes RPG for Evil Hat Productions. The draft is being improved by editor Karen Twelves, and will need three main things after this: (1) playtesting, which will lead to edits; (2) a short section on converting to and from other games bas on the War of Ashes setting; and (3) the introduction and conclusion (I always write those last.)
In the mean time, I’m working on the appendices: sample characters, worksheets, cheat sheets, etc. The main item I still have work on is a short collection of one-page adventures and a step-by-step demonstration of how to create these. I’m using Ryan M. Danks’ Fractal Adventure method, with kind permission. I already have a chunk of writing on this in the draft and I suspect I won’t have the word space to expand much more, but I wanted to show every step and here is as good a place as any.
Brace yourselves for a long post. It’s also structured a little oddly because I’m skipping some context material; bear with me, it flows more smoothly in the book.
Example: Creating an Adventure
The Mask of Betrayal: Problem and Story Questions
Because Iva has the aspect Sponsored by the Stone-Seekers and Rustica has Owes Valius Nummus a Favor, it implies that their patrons have their own agendas. Therefore, Iva and Rustica both agreeing to find the same Ancient artifact, the Mask of Kuldarus, and bring it back to their respective sponsors would probably be a big problem for them. Continue reading “War of Ashes RPG: Adventures”