I confess, I did very little that was actually productive this weekend. I needed the R&R—it’s been hectic at work. The weekend went thus: Friday: play in Edmund’s playtest of my game, the War of Ashes RPG. It’s run via Skype and I have little effort to make since I’m merely a player, not the game master. Saturday: get a haircut, have pot-luck lunch and a game of our DramaSystem series, “To End All Wars,” then go out for teppan with a friend. Sunday: go see Guardians of the Galaxy for a second time on the big screen, and try a game of Zeppelin Attack! since we just got our copy this week along with the Doomsday Weapons expansion.
Zeppelin Attack! can be played with 2 to 4 players, but it was just Edmund and I. We picked our villains at random, I drew Jacqueline Frost and Edmund got Walking Mind. We did many things wrong which we corrected in play, but it’s clear that this is a game that will take a few tries to learn properly. We didn’t really start seeing the synergies between cards until the end. I say “end”, but really we just had to call it and stop because it was getting late. Nevertheless, it seems like there is a lot of tactical play possible. It’s more limited with just two players, I think it will be more fun with three or four because then you have to split your attack and defence strategies.