The Land of Ten Thousand Gods: Map

I like making graphics!  My husband has written a hack of Dungeon World for a setting inspired by the mythologies of the Indian sub-continent and southeast Asia, called the Land of Ten Thousand Gods.  We play it twice a month over Google Hangouts, and fellow player Sean Nittner has posted the tale of the first few episodes here, here, and here.  Edmund created a hex map, which I re-interpreted in my own way.  (Right now, we’re in Fish-for-Dinner, the city on the coast at the lower edge of the big river delta.)

wet-plains

I wanted it to look a bit odd, like watercolours and ink by an NPC artist who doesn’t normally do maps, working on the direction of the adventurers.  I also wanted to keep it sketchy because in Dungeon World the players may keep adding locations in-between known sites.  I used MyPaint 1.1.0 because it offers an essentially infinite canvas, and added the symbols and labels in GIMP.  The font is Samarkan, obtained from fonthindi.blogspot.com; the symbols are primarily from StarRaven’s Sketchy Cartography Brushes on starraven.deviantart.com and a few other brush packs.

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