The Kickstarter funding campaign is in full swing for Big Bad Con, the sweetest tabletop gaming convention on the West Coast. We quickly funded our basic goals on Day 1, and have been blowing past many stretch goals since. Several of these stretch goals allow us to bring great guests to the convention, to host games, speak on panels, etc. Today’s guest interview is with Misha Bushyager, who writes for Unruly Designs.
Could you introduce yourself? What would you like the Big Bad Con attendees to know about you?
I’m Misha, data analyst by day and gamer whenever I can. I’ve got two great kids I’m slowly introducing to gaming and a husband who tags along for the ride when he can. I’ve been a player for over half my life now, and recently plunged into the producing side.
What are you favourite kinds of games? Why?
I love games about people and relationships. Somehow I can manage to make a game about romance in the middle of battles and lasers.
What do you see as trends in the tabletop gaming community? Where do you see it going over the next few years?
Trends I see that I hope continue are more people making games. More women, more people of color, more queer people, all making games about stories and subjects that matter to them. More representation of the real world around us, even in fantasies.
If you have been to Big Bad Con before, how would you describe it? If you have never attended it before, what have you heard about the event?
I first heard about it when chatting with Sean and Karen at another small con a couple of years ago. Last year an online group of women that I’m a part of got together and sponsored a room and had a get together. This will be my first year there. I’ve heard it’s a safe and welcoming space, and is small enough that I feel comfortable
How do you plan to occupy your time at Big Bad Con this year?
I’m running a couple of hopefully final playtests of a LARP [live-action role-playing game] that Moyra Turkington, Rachel E.S. Walton, and I have been working on called Nightingales about nurses in wartime. The setting we’re working on first is Casablanca, about WWII and the North African front. I may have another setting ready to try by then, but we’ll see. I’ve also seen quite a few games on the list that I’d love to try and I’ll probably be on a panel or two but we’re still working on those.
Any parting words for our readers?
PLAY ALL THE GAMES!!!