23. What’s an RPG item that has a jaw-dropping layout?
My favourite RPG layout is the one created by Dale Horstman for War of Ashes: Fate of Agaptus (Evil Hat), but I admit I am a tad biased. So I will say instead the layout that Daniel Solis created for his delightful game Do: Pilgrims of the Flying Temple (Evil Hat). The layout makes avery step of the game so clear, it’s a pleasure to play. It makes it easy to grasp the rules of the game either when reading in advance to learn the game or in the middle of play.
Shout-outs for Sarah Robinson’s work on Numenéra (Monte Cook), Michael Chaney’s on Owl Hoot Trail (Pelgrane Press), and Hal Mangold’s on Blue Rose (Green Ronin), all gorgeous books.
I’d also like to drop a word here for well-designed official character sheets, such as those for Night Witches (Bully Pulpit Games), The Lost Age (Leiker Games), Atomic Robo RPG (Evil Hat), Golden Sky Stories (Starline Publishing), and even Numenéra, despite the fact that the latter is a little distracting.
A final shout-out for the design of an accessory, the Deck of Fate (Evil Hat Productions, graphic design by Fred Hicks, IIRC.) I love how it packs a lot of usable information without looking cluttered.
Graphic design on the Deck was Daniel Solis, as it happens. 🙂
Ah, of course. Daniel is amazing at card designs.