My 2018 in gaming

[Updated to add the names of some women and enby game designers I had somehow failed to copy-paste from my spreadsheet.]

Once again, I review the list of games I played during the year we just said goodbye and good riddance to.

Despite having fewer health problems in 2018, the number of different games once again dropped, to only 28, down from 62 in 2015, 47 in 2016, and 44 in 2017. I had a lot of challenges this year again, plus little money to attend conventions (only Big Bad Con and one day at KublaCon), and no space to play at home.

As a result, I played only 7(!) different tactical and strategic games (board, card, and miniatures games), from 30 in 2015, 26 in 2016, and 18 in 2017. That makes up 25% of the titles I played.

On the narrative game front (role-playing games, story games, and live-action role-playing), I played 21 or 75% of my titles, compared to 32 in 2015, 21 in 2016, and 26 in 2017. Of these 21 games, I ran 7, or 33%: At the Stroke of Midnight, Blue Rose RPGFate of the InquisitorMisspent YouthThe Quiet YearThreadbare RPG, and Turn. Continue reading “My 2018 in gaming”