City of Mist: Dead of Night

Fresh Start

New month, new year, new decade: I finally launched the City of Mist game I had been prepping since late November, running online via Roll20 and Discord. I’m not ready yet for a game review, but here is what’s going on with the campaign setup and launch.

I had backed this Powered by the Apocalypse (PbtA) game at the PDF-only level in the original Kickstarter funding campaign in 2016. Since then, I had received not only the materials covered by backer tier, but a goodly number of supplemental materials since publisher Son of Oak Game Studio was generous with free content to backers. But that bounty became daunting: there seemed to be so much reading to do that I kept pushing in back in the reading queue in favour of shorter games and fiction.

When I did start reading, however, I was soon swept away by the atmosphere in the setting portions, and delighted to finally see an interesting mashup of the PbtA structure with the narrative weight of Fate Core‘s Aspects under the guise of “tags.” But I will review the system in another post when I have played enough to be satisfied that I really grokk it. Suffice it to say that I soon found myself planning an online campaign.

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My 2019 in Gaming

I’ve been neglecting my blog for all sorts of reasons I don’t want to get into right now, but it’s a new year and time for a fresh start. It’s time to once again look at the games I played in the year that just ended, and see if I accomplished some of my goals.

I played a total of 36, up from last year’s low of 29; this included 14 tactical and strategic games (board, card, and miniatures games), and 22 narrative game (role-playing games, story games, live-action role-playing). Some 23 of these (64%) were new to me, i.e., I had never played them before, including 7 playtests (19% of the total). But there were several repeat games thanks to a few recurring campaigns, particularly 13th Age, Agon 2e (playtest), Dragon Age, Journey Away, and Paladin, as well as perennial favourite Spirit Island.

With five years of data, here is what the breakdown looks like:

For the last four years I’ve also been keeping track of who I play with. It looks like this:

I have been trying to play with more new and diverse people, and that seems to be working, although there is room for improvement.

Here is what my list of games looked like in 2019:

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