City of Mist: Dead of Night

Fresh Start

New month, new year, new decade: I finally launched the City of Mist game I had been prepping since late November, running online via Roll20 and Discord. I’m not ready yet for a game review, but here is what’s going on with the campaign setup and launch.

I had backed this Powered by the Apocalypse (PbtA) game at the PDF-only level in the original Kickstarter funding campaign in 2016. Since then, I had received not only the materials covered by backer tier, but a goodly number of supplemental materials since publisher Son of Oak Game Studio was generous with free content to backers. But that bounty became daunting: there seemed to be so much reading to do that I kept pushing in back in the reading queue in favour of shorter games and fiction.

When I did start reading, however, I was soon swept away by the atmosphere in the setting portions, and delighted to finally see an interesting mashup of the PbtA structure with the narrative weight of Fate Core‘s Aspects under the guise of “tags.” But I will review the system in another post when I have played enough to be satisfied that I really grokk it. Suffice it to say that I soon found myself planning an online campaign.

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