My bi-weekly campaign Ariadne’s Spindle, which explores the universe of The Expanse using the Fate system, is going swimmingly. Dead of Night, my weekly series of City of Mist, is reaching the Season 1 finale after about 25 episodes and very satisfying gaming. So here I am, planning another limited series, which will be set in Darker Hue Studios’ Harlem Unbound.
This award-winning book offers Lovecraftian mythos investigations amidst the Harlem Renaissance of the 1920s-30s. I have the original edition, which was statted for both the GUMSHOE (Pelgrane Press) and Call of Cthulhu (Chaosium) systems. A second edition has just been released under the auspices of Chaosium, statted only for CoC but offering four new scenarios; the contents otherwise look substantially the same. I may eventually purchase the PDF version to get these scenarios when I have a bit of spare change; however, neither of these systems floats my boat as GM.
Instead, I decided to use Monster of the Week (Generic Games/Evil Hat Productions), a game Powered by the Apocalypse with which I am very comfortable: I playtested the Revised Edition, I wrote a scenario for the Tome of Mysteries supplement, and along with Sean Nittner and Fred Hicks, I put together the five adventure compilations on Roll20. It’s like taking off my steel-toed boots and getting into my slippers.
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