Big Bad Con Kaleidoscope

Big Bad Con logoI barely know where to start unpacking after another amazing edition of Big Bad Con.  I have no idea how Sean Nittner and his team managed to top last year’s, but they did.  They have now moved up to anticipating wishes, like Mystic Pizza Delivery on Al Amarja which delivers because their psychics know you’re about to order, or the crime prevention unit in Minority Report who arrest criminals before they commit crimes.

The Bare Bones

(Already posted on social media, but I’ll consolidate here  Edited to link to Edmund’s game summaries.)

Day 1 (Friday)
Ran a game in Rob Wieland’s CAMELOT Trigger setting using Fate Accelerated Edition (FAE) system.  My decision to start with a “pre-credit” sequence in the big climactic battle then jump back in time to a few days earlier didn’t one click for one player, but the others really seemed to like it.  [Edmund’s recap]

Played in my husband’s FAE in a WWI pulp adventure called “An Excellent Vintage.”  Coincidentally, all players were women, Edmund got all the chicks.  We ended up sacrificing ourselves and blowing up with our stolen German airship to prevent a plague engineered by the Kaiser’s scientists from devastating Europe.  A pulp game that ends up with an airship blowing up can’t go wrong.  [Edmund’s recap]

Day 2 (Saturday)
Opened with Games on Demand, where I offered to run either a FAE Muppet Show game or an octaNe game.  Players really wanted to try FAE but weren’t so keen on Muppets so I ended up using FAE on the fly to run the octaNe adventure!  Second time in so many days using Ryan M. Danks’ Fractal Adventure method, worked amazingly well considering this was all improvised.  I think this is the most on-the-fly conversion I’ve done in my entire life, and we had a blast.  [Edmund’s recap]

Played in +Ezra Denney‘s Habemus Papam game which was great fun (the murderer who was eliminating the competition managed to get elected pope, of course.)  My cardinal earned the stunt “Master of Sarcastic Prayer.”

Ran +Emily Care Boss‘ “Colony Wars” series pitch for Robin Laws’ DramaSystem (from Hillfolk, Pelgrane Press), my first actual play contact with the system.  Had six amazing, creative, cooperative, forgiving players put up with my fumbling.  We created the pilot episode for a science fiction drama series on the outer edge of the Asteroid Belt where the main tensions were the unexplained loss of contact with another new colony under construction, and the unrest following a massive influx of immigrants headed for that colony and now stuck on Ithaca station.  [Edmund’s recap]

Day 3 (Sunday)
Three more fantastic games, all hosted by Edmund:

Fiasco: 40K: All four of us were Warhammer 40,000 fans so we had a blast (heheheh, blast…) creating the fiction.  Two secret Eldar cultists, Brother Zealot and Brother Rhakum, the latter vying for a promotion with Technopriest and unsanctioned psyker Electrolux, who in turn had a demoted acolyte for a Servitor, in which was inset a reliquary containing the Bones of the Blessed First One which really turned out to be wraithbone coveted by Brother Zealot.   And an unlimited supply of (defective) frag grenades…  [Edmund’s recap]

Do: Pilgrims of the Flying Temple: Responding to a letter from the Scribing People requesting help against those who would steal their sustenance, the tales they feed on, and leave them nothing but unhealthy songs and poetry to nibble.  [Edmund’s recap]

Fate of Aldis, a Fate Core game using Green Ronin’s setting from Blue Rose; only two player characters (a Rhy-Cat and a Vata’sha both of the Sovereign’s Finest, a.k.a. magical talking cat and Night elf as elite troubleshooters), but picture-perfect best planning and execution of a rescue raid I’ve ever seen in a game.  Neither of us combat characters but fiendishly stealthy, and we still took on a small warband.  [Edmund’s recap]

Absolutely amazing people and amazing gaming all weekend.  At some point, I need to post some of the high moments because there were many worthy of memory, and some reviews.  But since I actually have Fate-related work to do and there were several Fate Core or Fate Accelerated games in my schedule, in my next post I will tackle some of the insights on Fate I received this weekend.

FAE: Muppet character sheets

KermitI’ve mentioned recently that I will be running “Raise the Curtain”, a Muppet Show adventure for FATE Accelerated Edition (FAE) for next weekend’s FATE Con at EndGame in Oakland.  I’m basing it on Tom “Blue” Tyson’s write-up, but I slightly modified the characters.

I’ve created character sheets that are available in PDF here (updated Aug. 16, 2013); they all leave space for customization in play by adding one or two aspects and one or two stunts.  Cooments, improvements, and other suggestions are welcomed.

FATE Accelerated can be downloaded here from the Evil Hat Productions website.


Drawing of Kermit by GroovyGecko.  Muppets © Jim Henson Company and Disney.

Raise the Curtain! — A Muppet adventure for FAE, coming soon

Muppets group portrait

Yesterday at Endgame we heard that more game proposals are needed in order for FATE Con to be a success on August 10.  That’s a whole Saturday of games showcasing the varied ways in which Evil Hat Productions’ newly revamped FATE system can be used — free, in a friendly environment with great gamers.  Edmund and I have sent our own game submittals, and I hope to see my Bay Area friends there!  The system is available free in PDF, ePub and mobi formats from Evil Hat.

So here is my game outline:

FATE Accelerated coverGame System: FATE Accelerated Edition (FAE)
Scenario Name: The Muppet Show – Raise the Curtain!
GM: Sophie Lagacé
Variations: None; suitable for all ages, kids welcome.
Power Level: Muppets
Number of Players: 6
Characters provided? Yes; add aspects as needed
Description: The Muppets must put on a show — but they have no guest, strange noises can be heard backstage, and the chickens are acting even stranger than usual… Based on Tom “Blue” Tyson’s mini-setting “FAE: The Muppet Show – A New Season”.

There are some neat resources available online which I’m using in order to make nice character sheets.  If I can, I will post my full game notes.