RPG a Day: We can do that?

25. Favourite revolutionary game mechanic

OTE-1st-coverThree things.

  1. Free-form skills, as introduced by Over the Edge (Atlas Games). They changed the face of gaming for me, turning characters back into concepts, not the piles of numbers they had been reduced to by earlier RPGs.
  2. Character troubles and backgrounds as stories a player wants to pursue, not a source of of disadvantage points to min-max with. First encountered in 7th Sea (Alderac Entertainment Games).
  3. A range of success that includes No but…, Yes but…, and Yes and…, as first encountered in octaNe (Memento Mori Theatricks). In the long run, it  made a huge difference in my game-mastering.

#RPGaDay2015

RPG a Day: Longest journey

15. Longest RPG campaign played

7thSeaTitleFace-to-face, I think that would be “Aldana Steel,” our 7th Sea campaign that lasted from 1999 to 2004. Online via VoIP, probably our Savage Worlds: Dark Heresy saga, from about 2009 to 2013, I think. Online text-based: probably “Big Trouble in Little Al Amarja,” an Over The Edge play-by-email from about 1996 to 1999.

#RPGaDay2015