I was opening a tab in my browser for a completely different reason, and I got completely sidetracked.
I’ve been using Chrome lately, and I have the Earth View form Google Earth extension installed so every tab I open shows me a new interesting image of the Earth seen from above. Altitude makes it looks like abstract art, but then you start recognizing features. Since I’m a fan of maps, I love looking at these.
This particular image just fascinated me, making me think about what’s unsatisfactory about a lot of map-making of fictional worlds, and especially in games. They are missing the key shaping factor of the ground surface:
Water is the shape of the landscape.
This image shows the river that forms the southern boundary of the Karaginsky District on the Kamchatka Peninsula with the Ust-Kamchatsky District, just above the point where the river reaches the Pacific Ocean. It’s both a mighty stream and a little nothing rivulet, depending on the scale you’re considering. Continue reading “Mapping the Veins of a World”